![]() ![]() Fixed TOS to no longer reappear when changing language Fixed Triboelectric Scrubber not rotating after first clean Fixed calculation of challenge bonus in milestones Fixed air producers (wrong) production in some cases Reserved residence slots are released if the colonist can't reach the dome during resettlement Space Rehabilitation tech removes flaws before newly arrived colonists decide in which dome to settleįixed an issue where shuttles could fail to pick up a colonist for resettlementįixed an issue where some buildings connected to a very large power network failed to get power ![]() Lowered the chance for idiot flaw to appear in the colony and applicant pool The RC Transport looks for cables in the start and ending point of transport routes automatically Localization tables from mods can now localize the main menuĮxtended the range rovers need to be in to recharge from cables. Mod editor now loads a map with a prebuilt colonyĮnabled a Lua console on the mod editing map Published most of the game code for reference purposes Colonists should now pick the best workplace for their specialization correctly and much fasterĪdded "Reassign All" button to drones which reassigns all drones from this commander or orphaned drones in the area Optimized the way colonists pick workplaces. You can now set births to allowed or forbidden (Ctrl + LMB sets birth control policy in all domes) Science Institute renamed to Hawking Institute in tribute to Stephen HawkingĪdded Birth Control Policy in domes. ![]()
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January 2023
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